John Vestman CD Mastering

10 Common CD Mistakes to Avoid!

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Category One: Mixing Mistakes!

"The most common problem is too much level [at mixdown] - [A project is unfixable if the mixing engineer] just slammed it - if it's just crunched and really distorted, there's nothing to be done about it, but those crunches are always going to be there... Not only is distortion the result, but that kind of saturation takes away the attack. It flattens things out.

A kick drum, for instance, becomes all mush, so you don't feel the real solid slap to it. where it's almost distorting, but not quite, and the mastering process will bring that out. Sometimes it will really need to be remixed."

-"Big Bass" Brian Gardner - Bernie Grundman Mastering

1. Sampling rates are low and mixing levels are too high. We recommend making your recordings at the highest sampling rate possible - up to 96k.  Most projects still come in at 44.1k.  Yikes.  Why???  Not for quality purposes.  Even 48k sounds better.  We're guessing that folks think that if you're making a CD that's 44.1, there's no point in making a recording that's at a higher sampling rate.  Better: If you're going to a mastering studio with analog gear, you always want to have the highest sampling rate possible when you deliver those files!  If your CPU processor/plug ins/hard drive space/track count will allow it, record at a higher sampling rate - at least 48k and always 24 bit!!!!  Even if your system is 16 bits (gads!) choose to make 24 bit files at mix time.

When it comes to mixing levels (and tracking for that matter) we recommend 1 to 3 dB below the clipping point on a Full Scale digital meter.  Artists often worry when their rough mixes aren't as loud as commercial CDs.  So the engineer often feels pushed into using extra compression or limiting, when sometimes that confuses the issue and can change the overall mix. 

Key:
Often musical arrangements (how many instruments are playing at any one time) have a lot to do with how loud the mix will be, so it can be mysterious when some songs stand out and others don't.   It's also helpful to know that at hotter levels, more sustain is induced into the sound (forming longer kick and bass notes and less subtle reverb).  Often the skill of the mixing engineer has a lot to do with crafting a loud mix.  Down the road, Separations can facilitate better mastering because the variety of elements throughout the project can be optimized to get the most out of every song.

Do NOT to clip the signal when tracking or mixing in DAWs. Those red lights are not your friend.  While it can be helpful to make mixes with stereo buss limiting or compression (to see how things sound with hotter overall level), it's not ideal to just slam your mixes.  Here's more about Hot CDs, compression, and Mixing

2. Mixing cymbals too loud and kick too soft. Yeeouch! Huge cymbal crashes or harsh hi-hats are a challenge to deal with, particularly if you're requesting traditional 2-track mastering. Since it's fairly common to add some highs or mid-highs for clarity in mastering, cymbals become more clearer -  right along with the voice - unless you submit Separations! With Separations, all of the limitations discussed in this paragraph are either reduced or eliminated. We highly recommend that if you want a loud rock CD master, make Drum Separations [Your Song] Drums.AIF and Overhead Separations [Your Song] OHs.AIF.  Also visit the page about tracking drum sounds for more solutions.

3. Not de-essing vocals in mixdown is a very common problem. Gads this one is important! A de-esser keeps vocals from becoming spitty or harsh when you want to add EQ to get the sound bright and clear. But don't over-do de-essing - the vocals can sound like they are lisping. The SS's should sound even and natural no matter how much top end you put on a vocal. Since many software de-essers aren't that great, a very good way to de-ess is to actually go into your volume automation window, ya know that line-with-the-dots editing thing, and zoom in on the ss's and manually lower the volume of each one. Fun, huh! Takes time, but it's the most natural sounding (think manual compression). With Separations.... this becomes hardly an issue at all.

"[Mastering] a mix with heavy vocal 'esses' means de-essing the entire mix, which doesn't sound good. I'd rather [lower the 'esses' in Pro Tools with manual editing] to bring the volume of each of the 'esses' down individually."

"I leave the waveform alone and just grab and drop the volume curve down at the exact spot where the [high] frequency is peaking," he continues. "After a while you get a good feeling for how much each one needs to come down because you don't want to get rid of it completely."
- Erik Zobler, 2-time Grammy winner - credits include George Duke, Stanley Clarke, Miles Davis, Anita Baker, Philip Bailey, Celine Dion, etc.

4. The vocals are mixed too soft, or inconsistently from song to song. ...or there's too many instruments or frequencies crowding the vocal.  Create a "pocket" in the frequencies in your mix where the vocal naturally sits even around loud guitars and drums. "Feather" all the frequencies (and panning locations) in your mix so that you don't build up any one particular area. Also remember rule #1, "There are no rules."  This problem is TOTALLY SOLVED by Separation Mastering.

Here's my old answer to this old problem. Don't read it. I published it from 1999 to March 2005 because it was correct. Separation Mastering now makes this information obsolete. Move on to #9....

Solution: Make alternate mixes. For example, if you wonder about how much kick to have in the mix, start out with what you think is correct.  Then make a 2nd pass with the kick up 1 dB - then make a mix with the kick up 2 dB. Since a hotter kick can "teeter-totter" other things softer (like the vocal), you may then want to make a pass with the kick and the vocal up 1 dB (or alter whatever tracks you're concerned about.) Then make a mix with the kick back to normal and the vocal up 1 dB, and so forth. [Ok, so you're reading this obsolete paragraph anyway... check it out... even in 1999 when this article first appeared, alternate mixes were just a partial solution, so we encouraged people to make Separated tracks] ...Then make a TV mix (a mix with everything minus the lead vocal) and a lead-vocal only mix.  Leave in all the effects, delays, etc. that you used on the voice in the mix. We can layer the voice mix with the TV mix in mastering and make it exactly the way you want it. It takes more time, but then so does remixing. It's also a good idea to make an instrumental mix (no vocals at all) and an all-vocals mix. We'll sync it all up and give you the balance you want!

5. Songs mixed on small speakers (without subwoofers) generally have incorrect bottom end. Don't overcompensate just because you're using small speakers. Too much woof only makes home speakers work harder and not necessarily produce more sound. This is one of the arts of mastering. Knowing how to produce useful bottom end that translates well to a home system, radio, a boom box, and a night club. When in doubt, get a subwoofer and compare your mix to commercial CDs through your monitor system.

Common mistake: too much bottom on the kick from 30hz and below. The best way to check on any system is to A-B your mix with commercial CD productions - so long as you have instant level-matching and high resolution. (More A-B tips on the Nautilus web site.)

TIP: Remember the teeter-totter principle - when you add more of something, something else will be lessened.  This applies to frequencies, instruments, panning and more. 

6. Over-use of stereo buss mastering processors.  Sometimes less is more.  Before Separation Mastering, clients would sometimes over-process their stereo buss which was practically impossible to undo.  Throwing more technology at music isn't always the answer, particularly if the monitor system or room acoustics disguise the cool sound that's just there to begin with.  Many classic recordings had very little technology in the signal chain.... and amazing stuff happened!

Computers and Finalizers (or other digital processors) change the sound by recalculating the numbers. The word length of the digital "samples" change, and the resolution changes. Even panning or changing the fader level in a DAW recalculates the numbers.  What we find is that more artists and recordists are creating amazing stuff - a 10th grader today with a laptop DAW has more technology available to him (or her) than the Beatles did 40 years ago today! 

Key: Finalizers and mastering plug ins don't come with 20+ years of experience.  An expert mastering engineer won't be caught up in "gizmo-itus" and can hear deep into the mix to bring out the best in your music. Creative beginnings and endings, or other ideas add to the final "icing" on the cake.  Do your homework by A/B referencing your mixes with commercial CDs, and always experiment - try different things to find what works best for you.

Category Two: Technical/Logistics

7. Not listening critically to your mixes for clicks, pops, ticks etc. Digital is unforgiving. Folks today are auto-tuning, bouncing and trouncing in computers, using plug-in mania with computer operating systems and word clock personalities... Mastering brings out the best in your music, but it also brings a lot forward that you might not have heard unless you sit down with headphones, an undisturbed environment, and your favorite beverage... Some common noises: mouth clicks, auto-tune glitches, processor-strained drop-outs and more.

"A lot of people think once you're going D to D, it doesn't matter because it's all numbers. But you can hear it. Every step makes a difference, and when you add all the subtleties up, the result is dramatic."
-"Big Bass" Brian Gardner - Bernie Grundman Mastering

Note: With that said, we still recommend backing up your masters, just in case. Especially if you are sending your masters out-of-state for mastering. We recommend using Fed Ex, UPS or some other company that reliably tracks your package!

8. Being too rushed by the pressing deadline.
Schedule your mastering session so that you have enough time to take home a reference CD and listen to it on several different systems before sending it to the pressing plant! YOUR PART of mastering is to take your master into the consumer world (not just right back to the studio) and "put on the hat" of your audience to gauge their experience of your music.  Put on the "hat" of the program director who will decide if he or she will play your music!  Examine the experience of your whole album in the car, from the next room, out at a local retail store, during dinner... heck while the vacuum cleaner is running!  Get a new perspective and see if you have any other thoughts.  If you've made Separations, you can really consider all your preferences.  We can recall your session and easily make creative changes. Allow for this in your budget, too.

9. Bringing in CDR masters that have scratches, fingerprints, no covers, or are not clearly identified as to what's what. Nuff said.

10. Editing the front and back of a song file right up to the exact start of the audio can be a mistake. Leave a couple seconds of "dead air" before your audio file begins.  Just as in the days of analog tape, or DATS, a little breathing room before the song starts is a good idea.  We can always trim things down in mastering - it takes only seconds. 

Bonus mistake: Burning reference audio CDRs at high speed (4x, 8x, 12x, etc.)  Burn your audio CDRs at 1x or 2x - it sounds better.  Data CDRs or DVD-Rs are fine at higher speeds, but to be sure, stick to 4X or less....

"[The sound of our mix was] nice and clear in my studio. Having read lots of info on your site, I was VERY surprised to find my CDR sounding smother when recorded at 1x!!!! Thanks!"
-David McClave,
Independent Media Professionals

"We are very happy to tell you that everybody, from the label to  the musicians around us love your [refinements] & your mastering." - Dieter Schulthess - Core 22 - Switzerland

FIVE QUICK TIPS FOR THE BEST MASTERING:
1. Be prepared! Check this article for more info.
2. Bring in your favorite commercial CDs and compare the sound of your project to those other CDs (great mixing idea too).
3. Don't have huge conversations with others in the room when the mastering engineer is concentrating on the sound.
4. When you take home your reference CDR, listen on lots of different consumer systems (not in the studio first!).
5. Take breaks, have fun, enjoy the process. It's all about teamwork and a professionally successful attitude.


© Copyright 1999 -2006 John Vestman
Date created: 10/25/99 • Last modified: 08/13/06
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Read JV's interview with mastering legend, Stephen Marcussen in the May 2003 issue of EQ Magazine! Also published in the October AES issue of Pro Sound News. Here's the unedited interview!

Interview with Stephen Marcussen


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